deal-app

Gamification for shops, cafes and online stores

Start gamifying your customers in ten minutes

deal-app puts a game on your products. Customers play, a share you choose wins a discount, and you never spend past the ceiling you set. Run it on your own site or from a link at the counter.

  • One line of code, or no code at all.
  • You set the win rate and the spending ceiling.
  • Georgian and English, ready for your customers.
Live previewWheel
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Win rate
20%
Ceiling
800
Spent
612

Why a game beats a blanket discount

A blanket discount pays every customer, including the ones who were going to buy anyway. A game pays a few of them, and the rest still stop and play with your product.

Everyone plays, a few win

A code in a banner is worth the same to everybody and most people scroll past it. A spin is worth finding out about, so people stop, and only the winners cost you anything.

You cannot overspend

Set the win rate, a maximum number of winners and a money ceiling. The draw refuses once any of them is reached, so the month has a worst case you chose in advance.

You find out who they are

A discount code tells you nothing about who used it. Turn on verification and every winner arrives with a name and an email address you can reach them on.

How it works

Three moves, then it runs itself

You decide the odds and the ceiling. We run the draw, hand out the codes, and show you who won.

  1. Build it and price it

    Pick a wheel, a scratch card or a mystery box. Add the rewards, drag the win rate, type what one reward costs you. The panel prices the whole month before a single customer plays.

    Set a ceiling and the game stops drawing when it is reached

    The rewards screen showing a win rate slider next to the projected monthly cost
  2. Put it where your customers are

    Paste one script tag on your site and the game appears while people browse, on your rules: after a few seconds, part way down a page, or to a share of visitors you choose. No build step, no framework to match.

    No website? Open a session and share the link or QR instead

    your-shop.ge/product

    Spin and win

    Spin the wheel
    <script async src="https://deal.app/w.js" data-key="pk_live_your_key"></script>
  3. See who won and hand it over

    Every draw is decided on our server and every code works once. Switch verification on and the winner proves an email before the code unlocks, so you know exactly who is standing in front of you.

    Repeat devices, addresses and browsers are flagged for you

    Winners

    John DoeVerified
    john.doe@example.com
    Reward
    15% off
    Code
    QJPF-HV2A

    Same browser won before

Try it yourself

Three games, one engine

The player sees a wheel, a scratch card or a box. All three are ways of showing a result that was already decided.

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Waiting for the result

A demo in your browser. Real plays are decided on our server and cannot be replayed.

Wheel

Segments turn and stop on the segment the server already chose.

Scratch card

The ink comes away under a finger and the printed result is underneath.

Mystery box

The lid lifts on a box that was packed before the player touched it.

Change the game and the odds do not move. Every game is a skin on the same audited engine, so a new one costs a frontend and not a backend.

Two ways to run it

Put the game inside your own website, or hand out a link at the counter. Same engine, same caps, same numbers.

For a website or a marketplace

One line on your site

The game appears while people browse, on the rules you set.

  1. Build the gamePick a wheel, a scratch card or a box. Set the rewards, the win rate and the spending ceiling.
  2. Copy your keyEach business gets a public key. It only opens the game, so it is safe in a page anyone can read.
  3. Paste one lineOne script tag, once, anywhere on the site. No build step and no framework to match.
  4. Set when it showsAfter a few seconds, part way down a page, on the way out, or only on the pages you choose. Once per visitor per day unless you say otherwise.

Paste before the closing body tag

<script async
  src="https://deal.app/w.js"
  data-key="pk_live_your_key"></script>

For a shop, a cafe or a market stall

A link at the counter

Nothing to install. Works from a phone in ten minutes.

  1. Register your businessName, country and timezone. Daily caps are counted in your own time.
  2. Build the gameName it, add the rewards a customer can win, then publish it.
  3. Open a sessionYou get a short link and a QR code with its own clock. Ten minutes by default, yours to change.
  4. Share itPrint the QR for the till, put the link on the receipt, or send it in a story. Staff mark winning codes used on a till device.

Both paths run the same engine: the same win rate, the same caps, the same codes your staff hands over at the counter.

Pick a product. Pick a win rate. Pick a ceiling.

That is the whole configuration. Everything after it is the same engine, wearing whichever game you chose.

Create a campaign

Every campaign publishes its odds and terms at a public link, and the published chance is stated as a maximum, because a prize that sells out changes the real odds.

deal-app. You set the win rate, the server enforces the caps.